Iron Man, War Machine, and then we’ve got Vision." The exceptions were characters like Black Widow, Captain America, or Winter Soldier - basically, the few people not wearing a mask of some sort. "Spider-Man, Giant-Man, and Black Panther are always one-hundred percent CG. ![]() "The airport is a hundred percent digital," ILM visual effects supervisor Russell Earl tells me over the phone. "The airport is a hundred percent digital." Spider-Man, Black Panther, and a 50-foot tall Ant-Man all get in on the action, and while it all seems to be seamlessly integrated with footage shot on a physical location, what audiences actually see was created almost entirely at Industrial Light & Magic. The movie’s got the usual flashy appearances from Iron Man and the gang, but the centerpiece is an all-out brawl at an airport where two opposing factions of the Avengers face off - in a shot the visual effects team called “the splash panel” - before all hell breaks loose. The latest film to put effects to the test is Marvel’s Captain America: Civil War. ![]() (Did you notice Kylo Ren had a digital helmet in that one shot from The Force Awakens? Yeah, neither did I.) But the truth is infinitely more interesting, as movies have largely stepped out of the uncanny valley of problematic CG, and entered an era where digital effects are so good, audiences don’t even realize that’s what they’re seeing. ![]() When it comes to visual effects, the popular refrain over the past few years has been pretty simple: practical effects good, computer-generated effects bad.
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